A Look at Vast: The Crystal Caverns and a Chance to Win Your Own Copy!

A little over a year ago, I got to take a peek at an upcoming game that would be hitting Kickstarter, and then hopefully stores. That game was originally titled Trove: The Crystal Caverns, but due to another game having a similar name, it ultimately became Vast: The Crystal Caverns. I backed it on Kickstarter and was even able to get a test run of the game under my belt with publisher Patrick Leder before the campaign launched.


Box art for Vast: The Crystal Caverns.

Happily for us gamers (and Leder Games), the Kickstarter was fully funded. Last month, copies of Vast hit the hands of backers like me, and Patrick took the game to Gen Con in Indiana. It ended up coming out of Gen Con as one of the “games to watch” on BoardGameGeek, and having played the finished version recently with some of my fellow Twin Cities Geek contributors, I can confirm that this can be a fun game. You do need to read the rules carefully—we had some initial problems with the goblins being so much more powerful than the other characters, and we thought the game wasn’t balanced. Turns out we just needed to read the rules better and had missed a very important game mechanic. It’s definitely an entertaining game and can keep your group invested in the outcome. I would recommend that on your turn you talk out what you’re doing, especially for first-time players. Not only does this help facilitate communication, it also allows the group to learn the other character actions faster so that when you swap roles, picking up a new role shrinks the learning time. And this is a game that takes patience for your first couple of games. You are dealing not only with four to five separate goals, but also the same amount of game mechanics.

I was recently able to ask Patrick a few follow-up questions about Vast and the game-funding process.


A game of Vast in progress.

Garrick Dietze (TCG): How was the Kickstarter experience?

Patrick Leder: It’s been generally positive. For sure I made a few missteps, but I think as long as you communicate with people and are friendly about it, no problem. I really have enjoyed being plugged in directly with fans of the game and working towards the finished product.

TCG: Did you get to enjoy Gen Con?

Patrick: Enjoy? I was so happy and excited, I would just sort of shake. I needed a few hugs to get through it. Yeah! We sold the 500 games we brought with us to sell. I met many distributors, a few printers, retailers, and people that were interested in licensing deals. It was a whirlwind of activity, and each night when I got back to the hotel I tried to play one more game of Vast.

TCG: Are there any ideas formulating for another game?

Patrick: Yeah—while at Gencon I commissioned a game with Samuel Bailey to work on a 4× asymmetric game called Deep: Citizen Empire. It will be like Vast in that everyone is going for different victory conditions and has different rules, but it will not have any of the same rule sets as Vast.

TCG: What are the next steps for Vast: The Crystal Caverns?

Patrick: I will make a new standalone set and a few little expansions, and start working on the reprint.

TCG: Most importantly, where can people try this game out or buy it?

Patrick: Unfortunately, I am out. I will try to sell off what stock I have once I have an accurate count of how many I have left. But it’s been a crazy month and a little decompression is needed.


The board for the Cave player.

Vast‘s sellout sales are happy for Leder Games, but sad for the general public. However, because Twin Cities Geek and Leder Games love our readers, we have one exclusive copy that we’re giving away!

To enter, all you have to do is leave a comment on this article between now and noon Central time on Saturday, September 17. We’ll randomly choose one lucky winner! NOTE: Winners must be located within or willing to pick up the game from the Twin Cities metro area.

The Fine Print

No purchase necessary. Void where prohibited. Total number of prizes to be given away is 1 (retail value $65.00). Prize will be delivered to a location within the Twin Cities metro area.

How to Enter: Leave a comment on this article.

Selection and Notification of Winner: Each eligible entry will be assigned a number in ascending order based on the order in which the comments were made. A number will then be chosen by means of a random number generator, and the user who posted the comment corresponding to that number will be deemed the winner. Odds of winning are dependent on the number of entries received.

If Twin Cities Geek is unable to reach a winner within 7 days of selection, or if a winner is ineligible or otherwise unable to accept their prize, then the above process will be repeated until the prize is successfully awarded.

Eligibility: One entry per person. Giveaway is open only to legal residents of Minnesota who are 18 years of age or older at time of entry. Void where prohibited by law. In order for an entry to be counted, the comment must be posted by 12:00 p.m. Central time on September 17, 2016. Current Twin Cities Geek contributors and editors are not eligible for entry.

Twin Cities Geek
PO Box 15722
Minneapolis, MN 55415


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