Tagged gaming

How I Learned to Stop Worrying and “Git Gud”

“C’mon, let’s play something else!” I don’t remember what year it was, or which place I was living, or anything that seems like it would be actually important. But I do remember that my brother was visiting. I got to see him some weekends, and I adored him. The happiest times of my childhood were spent with my brother. That time was precious to me, and limited. When he came, we played video games. Well, he played. I mostly watched. I delighted in...

Road Not Taken Is a Strange, Nihilistic Indie Treasure

And both that morning equally lay In leaves no step had trodden black. Oh, I kept the first for another day! Yet knowing how way leads on to way, I doubted if I should ever come back. —Robert Frost “The Road Not Taken” Road Not Taken is a puzzle/logic game by indie developer Spry Fox that showed up quietly on my radar as a free game to PlayStationPlus members. The artwork was quirky enough that I downloaded it, and,...

Steamship Coffee Sails Into Lyn-Lake

Steamship Coffee is your new favorite local steampunk coffee vendor. Located inside of Universe Games in Uptown, Steamship combines the loves of gaming and geekdom with quality caffeinated beverages. You don’t need to be a gamer to grab a cup of joe and you don’t even need to buy a beverage to enjoy the internet. (1G free to use!) The ultimate goal of Steamship Coffee is to build community and maximize use of this piece of prime Lyn-Lake real estate. When...

River Quest: A Welcoming Environment by the Beautiful Mississippi

Last summer, I evolved from a console gamer to a dabbler in table top gaming; this is due to discovering River Quest Games. There are plenty of small comic book shops and board game businesses in the Twin Cities, but I want to direct your attention to Winona, two and a half hours southeast of Minneapolis and St. Paul. If you haven’t been to this beautiful town, I recommend making the drive, particularly in the summer. Located in the heart of...

Leprechaun Assassin: Following the Clues in Codenames

Codenames, designed by Vlaada Chvatil and published by Czech Games Edition, is a wordplay game for two to eight players. Like Smash Up, which I reviewed in January, it’s on Popular Mechanics’ list of the 35 Best New Board Games to play. I recently got a group together for it—we started with five players since we are quite an odd bunch. No one in the group, which ranged in age from 12 to 39, had played the game previously, so we...

It’s Dangerous to Go Alone: This Is Geek’s Shanna Hartzell Talks Speed Gaming

We’ve all heard of speed dating: you show up to the event, sit across from a potential mate, ask some questions, answer some questions, form a first impression, and move on to the next table. I believe that any actual connection is somehow arranged via the event organizers. But, then again, I’m not the cutesy, mushy type and have no interest in writing a Valentine’s Day-themed piece on how to meet the love of your life . . . unless,...

Science Fiction Double Feature: A Smash Up Review

You probably wouldn’t think that Cyborg Apes, Shapeshifters, Super Spies and Time Travelers would end up in the same game, let alone on the same team. But that’s the whole point of Smash Up. Well . . . that and smashing bases. I grabbed some gaming and nongaming friends, provided a couple bottles of wine, made tacos (that’s how I persuade them to show up) and began a battle for Victory points in Smash Up: Science Fiction Double Feature....

Game Developers of Tomorrow, Meet Katie Simning from GLITCH

Katie Simning is the director of operations at GLITCH, a local organization aimed at helping the gaming community. Katie was willing to take time to work with me on learning a little more about herself and how things work at GLITCH. Philip Coler (TCG): For those who don’t know, what is GLITCH all about? Katie Simning: To use our fancy official words, GLITCH is a nonprofit that promotes the exploration of digital games as a culture, career, and creative practice....

Child of Light: Because Sometimes It’s Fun to Be a Princess

Once in a while, it’s fun to play a fairy-tale princess in an Oz-like adventure. I discovered Child of Light on the PlayStation Network and was drawn in by its ethereal watercolor artwork. It was gorgeous, and it made me want to play. But beyond the art, it continues to draw the gamer in with its whimsical plot and gradually increasing difficulty, which ensures a continual challenge as the player progresses. Child of Light is an Ubisoft game, released...

Do You Want to Be a Knight or a Dragon? Exploring Trove: The Crystal Caverns

I recently sat down with local game publisher Patrick Leder, who’s currently working on a new asymmetric dungeon crawler entitled Trove: The Crystal Caverns, to find out what it takes to come up with a new and unique board game. I asked him a lot of questions and took a lot of notes, and our conversation flowed back and forth with a lot of fun. I could tell right away that he is a passionate gamer. For those of...
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