Tagged PlayStation

From the Stands: High-Class Comics Is Just Getting Started

From the Stands is a series that profiles comic book stores around the Twin Cities and talks about their histories, their offerings, and the communities they serve. You can’t get your shoes fixed at High-Class Comics though people have asked. “This used to be a shoe shop for about 50 years,” says Bjorn Brosdahl, owner and operator of High-Class. “This was Bernie [Apple’s] old shoe repair store and still every day someone’s calling me up asking, ‘Do you think...

Onigiri: Mediocre Fun in Ancient Japan

The MMO genre is one that I’ve grown fond of over the years, though the only two I currently play much are The Elder Scrolls Online and Final Fantasy XIV: A Realm Reborn, after a rather lengthy hiatus following my departure from World of Warcraft. An MMO being released is generally a big deal—they’re often hard to miss, either from advertising or simple word of mouth. That, for me, is what made my discovery of Onigiri somewhat interesting. It...

Drinking and Gaming: The Force Is Strong with Star Wars: Battlefront

Welcome to another edition of Drinking and Gaming, where I play video games while drunk on local Minnesota craft beers and proceed to review them . . . also whilst drunk. For this installment, I wanted to do something special for the release of Star Wars Episode VII, so I decided to play Star Wars: Battlefront while trying out Bent Brewstillery’s barrel-aged Dark Fatha, an American “Emperial” stout aged in whiskey barrels with an ABV of 9.3 percent and an IBU...

Child of Light: Because Sometimes It’s Fun to Be a Princess

Once in a while, it’s fun to play a fairy-tale princess in an Oz-like adventure. I discovered Child of Light on the PlayStation Network and was drawn in by its ethereal watercolor artwork. It was gorgeous, and it made me want to play. But beyond the art, it continues to draw the gamer in with its whimsical plot and gradually increasing difficulty, which ensures a continual challenge as the player progresses. Child of Light is an Ubisoft game, released...

Get Ready for Fast-Paced, Bloody Combat in Bloodborne

From developer From Software, the sadistic masterminds behind the notoriously difficult Demon’s Souls (2009) and Dark Souls (2011), comes game director Hidetaka Miyazaki’s greatest challenge yet. Bloodborne, a PlayStation exclusive and the spiritual successor to Demon’s Souls, promises to test everything you’ve got—and then some. Even if you’re familiar with Miyazaki’s previous work with the Souls franchise, Bloodborne will leave you bruised, battered, and emotionally drained, yet won’t be able to help coming back for more. It’s time to “Prepare to Die” . . . again....

A Look at the Future of “Playable Teasers”

On August 12, 2014, a nondescript game quietly appeared on the PlayStation Store, available exclusively for the PS4. The information provided was sparse—it had been released by the unheard-of 7780 Studios, the cover art featured a tree stump, and the only description provided was: ‘My voice, can you hear it? This sign, can you read it? I’ll wait forever if you’ll just come to me.’ Her words – To where do they lead? Be the first in the world to find...
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