Tagged video games

Minneapolis’s Geeks without God Podcast Is Unapologetically Fun

It is uncommon for a podcast to discuss more than one main subject. It is even more uncommon for one to do it successfully. One of the few that do is Geeks without God, a Minneapolis-based podcast that consists of uncensored, intelligent discussion of all things geeky and political. Hosts Molly, Nick, and Tim have great chemistry and are knowledgeable about their subjects. The episodes aren’t regurgitations of information or political rants; they show obvious passion for their interests...

The Player One Podcast Is for the Gamers

Podcasts are one of the best ways to keep up with gaming news, and out of the hundreds of them that litter the Internet, the Player One Podcast is one of the most polished. Each week, former game journalists Chris, Greg, Phil, and Mike team up to (as they put it) “talk about console/portable/PC games, babies, and the meaning of life.” Clocking around an hour each episode, they go over news, talk about what games they have been playing,...

Understand this Crazy World a Little Better with the Power of Video Games

“Fantasy is not divorced from our world. It is a lens through which we explore it.” —Rhianna Pratchett Log into Facebook, hop onto Twitter, skim the headlines, and one thing is clear: the world is on fire. Everyone seems to be posting about current events, a nonstop stream of news articles and opinions, personal anecdotes and memes. As they should be. As stressful as it can be to feel bombarded by what seems to be an endless tidal wave of insanity...

Gamer’s Rhapsody 2016 Struggles with a New Venue and New Problems

Gamer’s Rhapsody 3 was, as one could infer, the third go of a convention focused on the art and music of video gaming. As the red-rings-on-my-face target audience for this convention, I’ve been following this con closely, including enthusiastically reviewing last year’s event. The Midwest has a lot to offer nerds of all flavors, but those of us who are die-hard fans of the elements of gaming often overlooked—scores, sound effects, script writing, character design, background art—the idea of...

Dark Souls III Rekindles the Flame

I remember back in 2009 when I was first introduced to the world of Hidetaka Miyazaki and his PlayStation 3 exclusive, Demon’s Souls, from Atlus. It was a game that promised to be as punishing as it was rewarding, a game rich with lore and fraught with failure and death. It promised to be a game unlike any other I had ever played, especially in a time when few video games chose to take such calculated risks and punish...

Game Developers of Tomorrow, Meet Katie Simning from GLITCH

Katie Simning is the director of operations at GLITCH, a local organization aimed at helping the gaming community. Katie was willing to take time to work with me on learning a little more about herself and how things work at GLITCH. Philip Coler (TCG): For those who don’t know, what is GLITCH all about? Katie Simning: To use our fancy official words, GLITCH is a nonprofit that promotes the exploration of digital games as a culture, career, and creative practice....

Gamer’s Rhapsody: A Soundtrack Geek Goes Home

Last month, I was able to attend Gamer’s Rhapsody, a new convention focused on the art and music of games. As I wrote about previously when covering Arnie Roth’s A New World tour, video-game music has come a long way from the blips and boops of arcade machines and the first home consoles. As acceptance and respect for gaming music grows, so does the fanbase. And, as in my case, it pulls people who have long been fans of...

Weirdo to Watch: Klingon Christmas Director Bill Stiteler

Bill Stiteler is a man who touches the Twin Cities geek community in many different ways. He directed the film Thac0, about geeks playing role-playing games in a basement, as well as multiple Fringe shows; he is involved in CONvergence; and he is an avid podcaster. I recently sat down with Bill to discuss his life as a geek and his new project A Klingon Christmas Carol, playing this December at the Historic Mounds Theatre. Duck Washington (TCG): What does the...

Child of Light: Because Sometimes It’s Fun to Be a Princess

Once in a while, it’s fun to play a fairy-tale princess in an Oz-like adventure. I discovered Child of Light on the PlayStation Network and was drawn in by its ethereal watercolor artwork. It was gorgeous, and it made me want to play. But beyond the art, it continues to draw the gamer in with its whimsical plot and gradually increasing difficulty, which ensures a continual challenge as the player progresses. Child of Light is an Ubisoft game, released...

Video Gaming Vicariously

“Hey, look—Shovel Knight is on the 3DS too! And it’s cheaper.” “Sorry, no good. I can’t watch you play it on a handheld system.” “Oh, right. Let’s go back to the PS4 section and get it there.” My partner and I have had an exchange like this at the store any number of times. Me watching her play through video games is such a given that she plans for it, including taking it into account when she buys a...
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